Adobe® Flash® CS4: Level 1 Course

Course Code: IN 1042
Course Abstract: A website can be made to look more inviting with interactive graphics and animations. The tools present in Adobe® Flash® CS4 can be used to create and manipulate a wide variety of objects ranging from a simple graphic design to a complex animation sequence. In this course, participants will familiarize themselves with the basic tools and features of Flash CS4, and gain the skills necessary for creating basic animations.
Audience: This course is designed for individuals who are designers and developers new to Flash.
Duration: 2 days
Learning Outcomes:

Upon completion of this course, the participant will be able to:

> Explore the Flash environment, interface, and panels
> Use Flash drawing and painting tools
> Work with objects and images
> Import bitmap images, use compressions, and trace bitmap features
> Create and modify text and convert text to shapes
> Create and edit symbols and instances
> Become familiar with animation tools and features and create an animation
> Work with multiple layers and create a layers mask animation
> Explore the ActionScript language

Course Topics:

Lesson 1: Exploring the Adobe® Flash® CS4 Environment
Topic 1A: Define Flash
Topic 1B: Explore the Flash CS4 Welcome Screen
Topic 1C: Explore the Flash CS4 Interface
Topic 1D: Explore and Customize the Panels in Flash CS4

Lesson 2: Working with Drawing and Painting Tools
Topic 2A: Compare the Drawing Modes of Flash
Topic 2B: Use Drawing and Painting Tools
Topic 2C: Use the Pen Tool

Lesson 3: Manipulating Objects
Topic 3A: Use the Selection Tools
Topic 3B: Overview of Layers
Topic 3C: Work with Interacting Objects
Topic 3D: Transform Objects

Lesson 4: Understanding Vector and Bitmap Images
Topic 4A: Vector Images and Bitmap Images
Topic 4B: Work with Bitmap Images

Lesson 5: Working with Text
Topic 5A: Overview of Text Fields and Attributes
Topic 5B: Create Text Fields
Topic 5C: Convert Text into Shapes

Lesson 6: Working with Symbols and Instances
Topic 6A: Create a Symbol
Topic 6B: Create a Symbol Instance

Lesson 7: Using Animation Basics to Create Animations
Topic 7A: Create Animations with Frames and Keyframes
Topic 7B: Work with Frames
Topic 7C: Create a Motion Tween Animation
Topic 7D: Create a Shape Tween Animation

Lesson 8: Working with Multiple Layers
Topic 8A: Work with Multiple Layers
Topic 8B: Create a Mask Layer

Lesson 9: Using ActionScript™
Topic 9A: Basics of ActionScript
Topic 9B: ActionScript Elements

Appendix A: Adobe® Flash® CS4 New Features

Prerequisites: To gain the most from this class, participants should be familiar with the Windows environment (XP for ILT and Vista for online), be familiar with the web and its terminologies, have a basic frame of reference for graphic and design applications—identify programs designed for graphics and web, have a desire to know the basic terminologies and components of ActionScript™ and its role as a Flash programming language.
Note: All fields are required
At the present time we do not offer training for individuals or groups less then 6 individuals. We apologize for any inconvenience.


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